Portfolio

Joshua Trapani

3D Artist & GeneralistI’m an 19-year-old 3D artist and generalist specializing in Blender and Unreal Engine, with a focus on environment creation, advertisements, motion graphics and VFX. My work includes both realistic and stylized 3D content.


Unreal Engine

McLaren Artura | UE5 Spec AdA cinematic Ad for the McLaren Artura, made entirely in Unreal Engine 5. This spec project focuses on high-fidelity automotive visualization. This project was not commissioned by, nor is it affiliated with, McLaren Automotive.

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Porsche 911 Turbo S | UE5 Spec AdA spec ad for the Porsche 911 Turbo S, rendered entirely within Unreal Engine 5. This was a personal passion project project. It project was not commissioned by, nor is it affiliated with, Porsche AG.

Advertisements

Trek Key Tracker | Blender Spec AdA sleek product reveal for the Trek keychain tracker, a concept device designed and rendered in Blender. This project highlights clean industrial design, Geometry Nodes-driven, and a minimalist aesthetic to showcase modern tech hardware.

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Retro Rumble | Blender Spec AdA stylized product feature for the Retro Rumble mechanical keyboard animated in Blender. This spec project explores the intersection of tactile hardware and abstract digital environments. This is a conceptual work for a fictional brand.

Environments

Mountain Peak | Blender EnvironmentA photorealistic environment made with Blender. This project explores photorealistic terrain generation wiht Gaea and volumetric cloud layering to achieve a natural, large-scale environment. This is a personal work.

Abandoned Gas Station | Blender EnvironmentAn overgrown desert gas station, modeled and textured from scratch in Blender. This was a personal project designed to showcase end-to-end environment design capabilities.

Motion Graphics

Infinite Dominoes | Blender Motion GraphicA satisfying, looping animation of a circular domino effect, built with Geometry Nodes in Blender. This motion graphic replaces traditional physics simulations with a procedural setup.

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Kinetic Waves | Blender Motion GraphicA hypnotic looping animation of interlocking pistons, created with Geometry Nodes in Blender. This motion graphics study focuses on mathematical precision and rhythmic displacement.

VFX

Joyride | Blender VFX Spec AdA playful Fake Out-of-Home (FOOH) 3D installation for Joyride by Ryan Trahan, created in Blender. This spec ad merges physical reality with digital fantasy.
Note: Originally created as a spec project, this piece was featured and shared by the official Joyride social media channels.

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Nike Air Jordans | Blender VFX Spec AdA large-scale Fake Out-of-Home (FOOH) 3D installation for Nike, created entirely in Blender. This project was not commissioned by, nor is it affiliated with, Nike, Inc.


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The Programs I use

If you are interested in my services, please contact me.